Abstract
Dementia is a chronic and progressive condition where the sufferer experiences a decline in cognitive function. In 2016, cases of dementia in Indonesia reached 1.2 million cases and will increase because Indonesia is already in an aging population, so interventions are needed that can overcome problems in people with dementia, one of which is exergame. The effectiveness of giving exercise exergame to improve cognitive function in cases of dementia is known. From the search results of several databases, 35 articles were found, which were then filtered based on the inclusion–exclusion criteria so that 10 articles were obtained. Critical appraisal was carried out on 10 articles without duplication, and the final result after the selection was 5 articles. Of the five articles, three articles showed an increase in cognitive function after being given an exergame intervention from 8 weeks–6 months with a frequency of 3–5x/week. The exergame tools used in the three articles are Dividat Senso and interactive cycling. Exergame can be recommended as an intervention to improve cognitive function when used with the appropriate intervention dose, and the patient is obedient and disciplined in undergoing treatment.
Original language | English |
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Title of host publication | This article belongs to the Proceedings of The 5th International Conference on Vocational Education Applied Science and Technology 2022 |
Publisher | MDPI AG |
ISBN (Print) | 2504-3900 |
DOIs | |
Publication status | Published - 27 Dec 2022 |