The Antecedents of Customers' Intention to Use E-Marketplace Application in Indonesia: The Moderating Role of Gamification

I. Gusti Ayu Mirah Andi Saraswati, Daniel Tumpal Hamonangan Aruan

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

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Keyphrases

Social Sciences

Economics, Econometrics and Finance

Computer Science