Performance test for prototype game for children with adhd

R. Bahana, F. L. Gaol, T. Wiguna, S. W.H.L. Hendric, B. Soewito, E. Nugroho, B. P. Dirgantoro, E. Abdurachman

Research output: Contribution to journalConference articlepeer-review

9 Citations (Scopus)


The gaming industry has become one of the fastest growing industries in the world. In recent years there have been several studies that have used games, especially computer-based ones to improve the executive function of children with Attention Deficit Hyperactivity Disorder (ADHD) especially in working memory improvements. There are still several obstacles in using computer-based games that have been circulating today in Indonesia. The aim of this research is to develop and create a prototype game that can be used to improve working memory of children with ADHD using Bahasa Indonesia. The prototype game application is a race game with matching colors and memory work tasks; developed using Construct2. Players will play as a driver, delivering certain fruits to specific homes with different colors. The game also included visuospatial tasks such as remembering the objects. For performance test, CPU utilization, average FPS and image memory usage has been tested in several browsers. In conclusion, the performance tests results show that the first type of the prototype game is good enough to be played in desktop or laptop.

Original languageEnglish
Article number012004
JournalJournal of Physics: Conference Series
Issue number1
Publication statusPublished - 16 Mar 2018
Event2nd International Conference on Computing and Applied Informatics 2017, ICCAI 2017 - Medan, Indonesia
Duration: 28 Nov 201730 Nov 2017


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