TY - GEN
T1 - Mixed Reality System for Teaching and Learning
T2 - 5th IEEE International Conference on Information Technology, Information Systems and Electrical Engineering, ICITISEE 2021
AU - Suryodiningrat, Satrio Pradono
AU - Prabowo, Harjanto
AU - Meyliana,
AU - Hidayanto, Achmad Nizar
N1 - Funding Information:
This research has been funded, supported, facilitated, and supervised by the Doctoral of Computer Science Department, Bina Nusantara University
Publisher Copyright:
© 2021 IEEE.
PY - 2021
Y1 - 2021
N2 - Mixed reality is becoming more popular, and a lot of technology companies trying to develop and enhance mixed reality technology and using it not just in manufactures or industries but lately the technology is used for teaching and learning, either in school or for training purposes. While traditional teaching and learning processes are not effective anymore and most of the time, the learning objectives are not reached. This paper has an objective to point out the benefits of using mixed reality for teaching and learning. 99 articles have been collected and reviewed carefully as a quality assessment process, there are 41 articles has been selected for further review and top 5 benefits will be discussed. This review informs educators and scholars that there are common benefits, and the most popular benefit is better learning engagement.
AB - Mixed reality is becoming more popular, and a lot of technology companies trying to develop and enhance mixed reality technology and using it not just in manufactures or industries but lately the technology is used for teaching and learning, either in school or for training purposes. While traditional teaching and learning processes are not effective anymore and most of the time, the learning objectives are not reached. This paper has an objective to point out the benefits of using mixed reality for teaching and learning. 99 articles have been collected and reviewed carefully as a quality assessment process, there are 41 articles has been selected for further review and top 5 benefits will be discussed. This review informs educators and scholars that there are common benefits, and the most popular benefit is better learning engagement.
KW - Interactive learning
KW - Learning
KW - Mixed reality
KW - School
KW - Teaching
KW - Vocational school
UR - http://www.scopus.com/inward/record.url?scp=85124514557&partnerID=8YFLogxK
U2 - 10.1109/ICITISEE53823.2021.9655922
DO - 10.1109/ICITISEE53823.2021.9655922
M3 - Conference contribution
AN - SCOPUS:85124514557
T3 - Proceedings - 2021 IEEE 5th International Conference on Information Technology, Information Systems and Electrical Engineering: Applying Data Science and Artificial Intelligence Technologies for Global Challenges During Pandemic Era, ICITISEE 2021
SP - 387
EP - 392
BT - Proceedings - 2021 IEEE 5th International Conference on Information Technology, Information Systems and Electrical Engineering
PB - Institute of Electrical and Electronics Engineers Inc.
Y2 - 24 November 2021 through 25 November 2021
ER -