TY - JOUR
T1 - Implementation of Card Games as Educational Media for Dental and Oral Health in Elementary School Children
T2 - A Literature Review
AU - Rizany, Aurelle Khadeeja
AU - Christabella, Jesslyn
AU - Natasha, null
AU - Sulijaya, Benso
N1 - Publisher Copyright:
© (2023), (University of Dicle). All Rights Reserved.
PY - 2023
Y1 - 2023
N2 - Based on RISKESDAS data (2018), 67,3% of Indonesian children aged 5—9 years reported suffering from caries. One of the causes of the high number is their low oral health literacy. If this continues, more children in Indonesia will have low Oral Health Literacy and dental disease. Educational intervention is needed to tackle this problem. Seeing that need, children's educational games are used as a breakthrough. To analyze the implementation of games in increasing awareness about dental and oral health in elementary school children. The references were taken from the PubMed, ScienceDirect, and Wiley databases last accessed on 4 June 2023. Thirtythree (33) search results were filtered using PRISMA 2009 into four (4) main data in the form of clinical studies that met the inclusion criteria that had been processed using a study tool with the NIH. From this study, game-based dental and oral health education was reported to increase the knowledge score of elementary school children about dental and oral health. This method was carried out for up to three months and succeeded in increasing the knowledge score of the posttest results. Games also increase the OHI-S and DI-S scores on the subject. Countries like India and China have used this method. The use of games has succeeded in improving children's dental and oral health education to build healthy children of the nation towards the Industrial Revolution 4.0. Games as a medium of learning can increase the awareness of maintaining oral health in elementary school children.
AB - Based on RISKESDAS data (2018), 67,3% of Indonesian children aged 5—9 years reported suffering from caries. One of the causes of the high number is their low oral health literacy. If this continues, more children in Indonesia will have low Oral Health Literacy and dental disease. Educational intervention is needed to tackle this problem. Seeing that need, children's educational games are used as a breakthrough. To analyze the implementation of games in increasing awareness about dental and oral health in elementary school children. The references were taken from the PubMed, ScienceDirect, and Wiley databases last accessed on 4 June 2023. Thirtythree (33) search results were filtered using PRISMA 2009 into four (4) main data in the form of clinical studies that met the inclusion criteria that had been processed using a study tool with the NIH. From this study, game-based dental and oral health education was reported to increase the knowledge score of elementary school children about dental and oral health. This method was carried out for up to three months and succeeded in increasing the knowledge score of the posttest results. Games also increase the OHI-S and DI-S scores on the subject. Countries like India and China have used this method. The use of games has succeeded in improving children's dental and oral health education to build healthy children of the nation towards the Industrial Revolution 4.0. Games as a medium of learning can increase the awareness of maintaining oral health in elementary school children.
KW - Education
KW - Elementary School Children
KW - Games
KW - Knowledge
KW - Teeth and Mouth
UR - http://www.scopus.com/inward/record.url?scp=85173529922&partnerID=8YFLogxK
M3 - Review article
AN - SCOPUS:85173529922
SN - 1309-100X
VL - 16
SP - 1323
EP - 1326
JO - Journal of International Dental and Medical Research
JF - Journal of International Dental and Medical Research
IS - 3
ER -