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Gaming as a Representation of Urge and Passion: A Thematic Analysis of Online Gamers

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

The meaning of playing online games is important to explore to understand why playing online games is a passionate activity for enthusiastic and problematic gamers. Semi-structured interviews were used to collect data from 20 gamers (Male, 19-24 years old) who intensely play online games. Through the interpretative phenomenological analysis (IPA) technique, the meaning of the essential or basic things from the participants life experiences was sought. The results showed that the experience of craving and urge emerged as themes in the decision-making process to continue playing online games even though they realized the negative impact of being too fixated on playing games
Original languageEnglish
Title of host publicationKnE Social Sciences
Pages146-155
Publication statusPublished - Aug 2024

Keywords

  • craving
  • passion
  • problematic gamers
  • thematic analysis
  • urge

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