Development of interaction and orientation method in welding simulator for welding training using augmented reality

Ario Sunar Baskoro, Mohammad Azwar Amat, Randy Pangestu Kuswana

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

2 Citations (Scopus)

Abstract

This paper presents a method of interaction and orientation that can be implemented in welding simulator and will be used for basic welding training. In welding process there are many factors that can affect the welding results. One of them is the orientation angle and interaction distance between plate and torch. Therefore, a method to find an angle and a distance between plate and welding torch so then it can be used as a part of the welding simulator was developed. The required components are webcam in laptop used as a video tracking device, two sets of marker, and ARToolKit as software library. After the interaction and orientation method was successfully built, a measurement for the interaction method to get a relation between actual distance and virtual distance was performed. The result will receive a comparison value from 27 to 28 pixels per centimeter with specified limitation. Then for orientation method, standard deviation and root mean square error (RMSE) of an angle was measured. This is the first stage of development in welding simulator. Further development is required to get a more advanced welding simulator.

Original languageEnglish
Title of host publicationProceedings - ICACSIS 2014
Subtitle of host publication2014 International Conference on Advanced Computer Science and Information Systems
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages381-384
Number of pages4
ISBN (Electronic)9781479980758
DOIs
Publication statusPublished - 23 Mar 2014
Event2014 International Conference on Advanced Computer Science and Information Systems, ICACSIS 2014 - Jakarta, Indonesia
Duration: 18 Oct 201419 Oct 2014

Publication series

NameProceedings - ICACSIS 2014: 2014 International Conference on Advanced Computer Science and Information Systems

Conference

Conference2014 International Conference on Advanced Computer Science and Information Systems, ICACSIS 2014
Country/TerritoryIndonesia
CityJakarta
Period18/10/1419/10/14

Fingerprint

Dive into the research topics of 'Development of interaction and orientation method in welding simulator for welding training using augmented reality'. Together they form a unique fingerprint.

Cite this