Development of gamification-enriched pedagogical agent for e-learning system based on community of inquiry

Andika Y. Utomo, Harry Budi Santoso

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

29 Citations (Scopus)

Abstract

Researchers have recognized that the success impact of e- Learning is not only affected by technical aspect but also pedagogical one. Facilitators in online learning class should be able to motivate their students to be active learners. One of the ways to do so is by giving personalized feedback. However, this is quite difficult to be applied. Therefore, the idea of developing a pedagogical agent arose to help the facilitators in providing automatic feedback to the students based on their behavior in e-Learning system. The pedagogical agent in the current study was built based on Community of Inquiry (CoI) model and enriched with gamification concept to be more attractive. The proposed design of pedagogical agent was evaluated by one-week online learning simulation, feedback form filling, and focus group discussion. The pedagogical agent is hoped to be able to boost students' motivation to use e-Learning system optimally, so that the learning objectives could be accomplished.

Original languageEnglish
Title of host publicationCONNECT - Proceedings of CHI UX Indonesia 2015, CHIuXiD 2015
Subtitle of host publicationThe International HCI and UX Conference in Indonesia
EditorsAdi Tedjasaputra, Adi Tedjasaputra, Harry B. Santoso, Eunice Sari, Eunice Sari, Johanna Hariandja, Emil R. Kaburuan, Paulus Insap Santosa
PublisherAssociation for Computing Machinery
Pages1-9
Number of pages9
ISBN (Electronic)9781450333344
DOIs
Publication statusPublished - 8 Apr 2015
EventInternational HCI and UX Conference in Indonesia, CHIuXiD 2015 - Bandung, Indonesia
Duration: 8 Apr 201510 Apr 2015

Publication series

NameACM International Conference Proceeding Series
Volume2015-April

Conference

ConferenceInternational HCI and UX Conference in Indonesia, CHIuXiD 2015
Country/TerritoryIndonesia
CityBandung
Period8/04/1510/04/15

Keywords

  • Community of inquiry
  • E-Learning
  • Gamification
  • Pedagogical agent

Fingerprint

Dive into the research topics of 'Development of gamification-enriched pedagogical agent for e-learning system based on community of inquiry'. Together they form a unique fingerprint.

Cite this