Development of Augmented Reality-Based iOS Applications Using the ARKit Framework as an Interactive Tool in 2D Media

Zidan Ramadhan, Riri Fitri Sari

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Two-dimensional media is a conventional medium that is widely used in general. However, two-dimensional media, which in this case is in physical form, is slowly being abandoned due to massive digitization. This is unfortunate because there are many sources of knowledge and information that can only exist in two-dimensional media. To make the use of two-dimensional media more interesting, augmented reality technology can be the answer. In this case, an iOS application called readAR was developed with the application of visual inertial odometry technology using ARKit, which can perform image detection and visual analysis to place objects and provide the desired interaction with augmented reality technology. In readAR, interactions can be presented in the form of three-dimensional objects using SceneKit and videos using SpriteKit. Based on the results of the calculation analysis, it was found that the interaction value for three-dimensional objects on newspaper media takes 1.45 times longer than videos on newspaper media and 2.7 times longer for magazine media. Testing the performance of the CPU showed that video interaction uses a larger CPU, with a difference of 3% for newspapers and 5.1% for magazines. The same trend was observed in the memory test, with a difference of 23.01 MB for newspapers and 21.17 MB for magazines.

Original languageEnglish
Title of host publication2023 1st International Conference on Optimization Techniques for Learning, ICOTL 2023 - Proceedings
PublisherInstitute of Electrical and Electronics Engineers Inc.
ISBN (Electronic)9798350328042
DOIs
Publication statusPublished - 2023
Event1st International Conference on Optimization Techniques for Learning, ICOTL 2023 - Bengaluru, India
Duration: 7 Dec 20238 Dec 2023

Publication series

Name2023 1st International Conference on Optimization Techniques for Learning, ICOTL 2023 - Proceedings

Conference

Conference1st International Conference on Optimization Techniques for Learning, ICOTL 2023
Country/TerritoryIndia
CityBengaluru
Period7/12/238/12/23

Keywords

  • ARKit
  • Augmented Reality
  • iOS
  • SceneKit
  • SpriteKit
  • Two-Dimensional Media
  • Visual Inertial Odometry

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