TY - JOUR
T1 - An ontology design pattern for chess games
AU - Krisnadhi, Adila Alfa
AU - Rodríguez-Doncel, Víctor
AU - Hitzler, Pascal
AU - Cheatham, Michelle
AU - Karima, Nazifa
AU - Amini, Reihaneh
AU - Coleman, Ashley
PY - 2015
Y1 - 2015
N2 - We present an ontology pattern describing records of chess games. Besides being an interesting modeling problem by itself, the fact that chess is one of the most popular game in the world with hundreds of millions of active players, including several millions online players led to a huge amount of chess game data available from various online chess databases. Furthermore, these data are becoming available as linked data with links to prominent datasets, such as DBPedia or GeoNames. However, there is still a lack of a well-designed schema that can ease linked data publishing of chess games. Our pattern is hoped to fill that gap.
AB - We present an ontology pattern describing records of chess games. Besides being an interesting modeling problem by itself, the fact that chess is one of the most popular game in the world with hundreds of millions of active players, including several millions online players led to a huge amount of chess game data available from various online chess databases. Furthermore, these data are becoming available as linked data with links to prominent datasets, such as DBPedia or GeoNames. However, there is still a lack of a well-designed schema that can ease linked data publishing of chess games. Our pattern is hoped to fill that gap.
UR - http://www.scopus.com/inward/record.url?scp=84949818207&partnerID=8YFLogxK
M3 - Conference article
AN - SCOPUS:84949818207
SN - 1613-0073
VL - 1461
JO - CEUR Workshop Proceedings
JF - CEUR Workshop Proceedings
T2 - 6th Workshop on Ontology and Semantic Web Patterns, WOP 2015
Y2 - 11 October 2015
ER -