A rapid assessment app for disaster responders: Gamified design for effective use and continuous engagement

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

The use of a purported mobile rapid assessment (RA) app by first-line disaster responders is expected to improve disaster-related data collection process to be more effective and efficient. However, the use of the existing RA app in a disaster agency in South-East Asia country showed a steady sizeable decline as users gradually abandoned and/or utilized the app unfaithfully. Hence, an improvement in the app is necessary to achieve continuous engagement with and effective utilization by its users. We fill the gap by partnering with the agency and conducting an action design research by adopting a gamification approach to upgrade the app. We adopt gamification design principles into disaster response context and leverage psychological theories to justify our gamification design choices. While our ADR study is in progress, the new gamification design and principles in our unique context may later contribute to the IS literature of disaster response and gamification.

Original languageEnglish
Title of host publicationInternational Conference on Information Systems, ICIS 2020 - Making Digital Inclusive
Subtitle of host publicationBlending the Local and the Global
PublisherAssociation for Information Systems
ISBN (Electronic)9781733632553
Publication statusPublished - 2020
Event2020 International Conference on Information Systems - Making Digital Inclusive: Blending the Local and the Global, ICIS 2020 - Virtual, Online, India
Duration: 13 Dec 202016 Dec 2020

Publication series

NameInternational Conference on Information Systems, ICIS 2020 - Making Digital Inclusive: Blending the Local and the Global

Conference

Conference2020 International Conference on Information Systems - Making Digital Inclusive: Blending the Local and the Global, ICIS 2020
Country/TerritoryIndia
CityVirtual, Online
Period13/12/2016/12/20

Keywords

  • Design
  • Disaster response
  • Gamification
  • Mobile application
  • Rapid assessment

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