Computer Science
Agile Software Development
20%
Application Implementation
12%
Business Process
12%
Capability Maturity Model Integration
12%
Commerce Service
12%
Component Analysis
12%
Conducting Interview
12%
Data Analysis
12%
Decision-Making
18%
Digital Product
12%
e-government
18%
Economic Inequality
12%
Feature Information
12%
Felt Experience
12%
Fuzzy AHP
12%
Implementation Challenge
12%
Influencing Factor
48%
Information Quality
38%
Information Search
12%
Information Source
12%
Information Systems
36%
Information Technology
18%
Knowledge Management
12%
Least Squares Method
48%
Live Streaming
24%
Measurement Scale
12%
Medium Characteristic
12%
mobile commerce
24%
Open Data
36%
Physical Action
12%
Physical Product
12%
Practical Implication
20%
Principal Components
12%
Process Data
12%
Purchase Decision
12%
Quality Aspect
12%
Quantitative Approach
45%
Research Results
12%
Service Design
12%
Small and Medium Enterprise
12%
Smart City Systems
12%
Social Medium User
18%
Software Development Method
12%
Structural Equation
50%
Success Factor
12%
Technique for Order of Preference by Similarity to Ideal Solution
12%
Technological Solution
12%
User Experience
12%
User Perspective
15%
YouTube
12%
Keyphrases
Adoption Factors
14%
Agile Software Development
17%
Behavioral Intention to Use
12%
Capability Maturity Model Integration
12%
Channel Loyalty
12%
Communication Style
12%
Computer Science
12%
Contact Tracing Applications
13%
Continuous Usage Intention
24%
Data Openness
12%
Digital Products
12%
Factor Analysis
13%
Government Institutions
14%
Government Website
12%
Indonesia
100%
Information Characteristics
12%
Information Quality
17%
Intention to Use
24%
Internet Users
14%
Knowledge Management Implementation
12%
Media Richness
12%
Mobile Commerce
24%
Online Donation
12%
Online Travel Agency
12%
Open Data
30%
Open Data Principles
12%
Open Government
16%
Operations Management
12%
Partial Least Squares Structural Equation Modeling (PLS-SEM)
30%
Perceived Usefulness
14%
Physical Products
12%
Product Review Videos
12%
Quality Comparison
12%
Quality of Service
40%
S-commerce
12%
Smart City System
12%
Social Cognitive Theory
12%
Social Media
41%
Social Media Content
12%
Social Media Impact
12%
Social Media Use
14%
Systematic Literature Review
36%
Systems-based
13%
Tourism
15%
Tourism Stakeholders
12%
Universitas Indonesia
12%
User Intention
16%
User Perspective
15%
Video Characteristics
12%
Video Review
12%