Business & Economics
Indonesia
100%
Literature Review
45%
Global Software Development
39%
Scrum
39%
Open Data
38%
E-participation
34%
Government
32%
Factors
32%
Social Cognitive Theory
30%
Intention to Use
29%
Small and Medium-sized Enterprises (SMEs)
28%
Web Sites
27%
E-collaboration
26%
Influencing Factors
25%
Electronic Government
25%
Critical Success Factors
23%
Rural Tourism
21%
Government Services
21%
Behavioral Intention
21%
Maturity Model
21%
Twitter
20%
Acceptance
19%
Electronic Commerce
19%
Questionnaire
19%
Complaints
18%
Competency
16%
Expectancy
16%
Public Diplomacy
15%
Mobile Payment
15%
Structural Equation Modeling
15%
Cash
14%
Service Quality
14%
Systematic Review
14%
E-Payment
13%
E-Payment
13%
Traffic Management
13%
Tourism
13%
Outcome Expectations
13%
Academic Libraries
13%
Agile Software Development
13%
Self-efficacy
13%
Theory of Planned Behavior
13%
Social Influence
12%
Participation
12%
Digital Libraries
12%
Diamond Model
12%
Technology Readiness
12%
Dirichlet
12%
Media Strategy
12%
B2C E-commerce
12%
Engineering & Materials Science
e-government
90%
Software engineering
82%
Latent Class Analysis
63%
Industry
55%
Analytic hierarchy process
45%
Information technology
36%
Information systems
33%
Banking
33%
Factor analysis
31%
Websites
31%
Developing countries
30%
Transparency
29%
Tourism
25%
Communication
25%
Open Data
23%
Electronic commerce
22%
Project management
21%
Personnel
20%
Smart city
20%
Education
18%
Information management
16%
Students
15%
Finance
14%
Electronic money
13%
Marketing
13%
Electronic voting
13%
Internet
13%
Near field communication
12%
Quality function deployment
12%
Emergency services
12%
Gamification
12%
Strategic planning
11%
Telemedicine
11%
Hotels
11%
Digital libraries
11%
Optical character recognition
11%
Recommender systems
11%
Telecommunication
10%
Statistics
10%
Sentiment analysis
10%
Sampling
9%
Scanning electron microscopy
9%
Learning systems
9%
Entropy
9%
Principal component analysis
8%
Disasters
8%
Smartphones
8%
Application programs
8%
Health
7%
Decision making
7%
Social Sciences
Indonesia
39%
small and medium-sized enterprise
21%
maturity
18%
factor analysis
15%
entropy
15%
travel agency
14%
electronic government
12%
emergency services
11%
emergency situation
11%
opportunity costs
11%
system development
10%
lending
10%
cognitive theory
10%
citizen
9%
interactive media
9%
management
9%
Tourism
9%
presidential election
9%
commerce
9%
twitter
9%
development project
8%
complaint
8%
visualization
8%
natural disaster
8%
information system
8%
voting
7%
privacy concerns
7%
disaster
7%
Fear of crime
7%
website
7%
literature
7%
questionnaire
7%
acceptance
6%
information technology
6%
participation
5%
customer
5%