INIS
design
100%
indonesia
89%
applications
40%
industry
24%
performance
21%
interfaces
19%
people
16%
risks
15%
testing
14%
business
14%
levels
14%
learning
13%
implementation
12%
recommendations
12%
supply
12%
tools
12%
reviews
11%
chains
11%
growth
11%
market
11%
increasing
11%
humans
11%
management
11%
equations
11%
modeling
11%
sustainability
10%
values
10%
information
10%
assessments
10%
knowledge management
10%
hypothesis
9%
workers
9%
engineering
9%
environment
9%
packaging
9%
schools
9%
websites
9%
data
9%
food
8%
cities
8%
manufacturing
8%
e-learning
8%
education
8%
psychological behavior
8%
information systems
8%
productivity
8%
least square fit
8%
ergonomics
7%
commerce
7%
communities
7%
Keyphrases
Indonesia
90%
Indonesian
19%
Design Thinking Method
19%
Small to Medium Size Enterprises
18%
Mobile Application
14%
Partial Least Squares Structural Equation Modeling (PLS-SEM)
13%
User Interface
11%
Conceptual Model
10%
Technology Adoption
10%
Service Blueprint
10%
Jakarta
10%
New Product Development Process
10%
Theory of Planned Behavior
9%
Multigeneration
9%
Workplace Design
9%
Kano Model
9%
Factor Analysis
9%
Perceived Usefulness
8%
Intention to Use
8%
Electronic Learning
7%
Design Thinking
7%
Usability Testing Methods
7%
Teaching Aids
7%
Batik
7%
User Interface Redesign
7%
Digital Wallet
7%
Development Strategy
7%
Electronic Commerce
6%
Automotive Industry
6%
Workplace
6%
Design Framework
6%
Usability Testing
6%
Kansei Engineering
5%
Risky Driving
5%
Purchase Intention
5%
Continuance Intention
5%
Service Attributes
5%
Design Process
5%
Unified Theory of Acceptance
5%
Conjoint Analysis
5%
Risk Analysis
5%