Engineering & Materials Science
Industry
94%
Knowledge management
71%
Students
52%
e-government
50%
Information systems
49%
Ontology
46%
Information technology
46%
Education
45%
Experiments
38%
Machine learning
37%
Sentiment analysis
36%
Latent Class Analysis
35%
Classifiers
33%
Feature extraction
33%
Deep learning
31%
Health
30%
Personnel
29%
Odors
29%
Software engineering
26%
Security of data
26%
Information management
26%
Websites
26%
Communication
25%
Banking
25%
Enterprise resource planning
24%
E-learning
24%
Convolutional neural networks
24%
Internet
24%
Vector quantization
24%
Neural networks
23%
Particle swarm optimization (PSO)
23%
Support vector machines
23%
Learning systems
23%
Tourism
22%
Electrocardiography
22%
Electronic commerce
21%
Semantics
21%
Big data
20%
Analytic hierarchy process
17%
Gamification
17%
Testing
16%
Random forests
16%
Long short-term memory
15%
Bayesian networks
15%
Linguistics
15%
Decision trees
15%
Logic programming
15%
User centered design
15%
Statistics
15%
Sleep
14%
Sales
14%
Monitoring
13%
Planning
13%
Customer satisfaction
13%
Sensors
13%
Scanning electron microscopy
13%
Access control
13%
Self organizing maps
12%
Project management
12%
Marketing
12%
User experience
12%
Data mining
12%
Computer science
12%
Internet of things
11%
Quality management
11%
Smart city
11%
Developing countries
11%
Data integration
11%
Time series
11%
Labels
11%
Deep neural networks
10%
Telecommunication
10%
Recommender systems
10%
Glossaries
10%
Information retrieval
10%
Image classification
10%
Costs
9%
Logistic regression
9%
Blockchain
9%
Disasters
9%
Decision making
9%
Factor analysis
9%
Teaching
9%
Remote sensing
8%
mHealth
8%
Data privacy
8%
Economics
8%
User interfaces
8%
Entropy
8%
Color
8%
Linked data
8%
Pixels
8%
Transparency
8%
Application programs
8%
Data storage equipment
8%
Open Data
8%
Cameras
8%
Visualization
8%
Cryptography
8%
DNA
8%
Business & Economics
Indonesia
100%
Literature Review
47%
Critical Success Factors
40%
Knowledge Management
39%
Government
22%
Factors
21%
Small and Medium-sized Enterprises (SMEs)
18%
Machine Learning
18%
Questionnaire
18%
Social Media
17%
Electronic Government
17%
Twitter
17%
Sentiment Analysis
16%
Deep Learning
15%
Evaluation
14%
Neural Networks
14%
Information Security
13%
Electronic Learning
13%
Influencing Factors
12%
Intention to Use
11%
Electronic Commerce
11%
Information Systems
11%
Readiness
11%
Acceptance
11%
Scrum
10%
Gamification
10%
Performance
10%
Service Quality
10%
Maturity
10%
Influence Factors
10%
Perceived Usefulness
10%
Maturity Level
10%
Knowledge Management Systems
9%
System Quality
9%
User Acceptance
9%
Education
9%
Data Management
9%
Classifier
9%
Support Vector Machine
9%
Software Development
9%
Information Quality
9%
Data Mining
9%
Technology Adoption
9%
Maturity Model
9%
Knowledge Sharing
8%
Prediction
8%
Partial Least Squares
8%
Big Data
8%
Instagram
8%
Learning Model
8%
Structural Equation Modeling
8%
Smart Cities
7%
Data Quality
7%
Software
7%
E-participation
7%
Learning Systems
7%
User Experience
7%
Online Learning
7%
Systematic Review
7%
Web Sites
7%
Behavioral Intention
7%
Health
7%
Perceived Ease of Use
6%
Language
6%
Data Base
6%
Information and Communication Technology
6%
Usability
6%
Experiment
6%
Feature Extraction
6%
Quality Management
6%
Tourism
6%
Mobile Applications
6%
Sentiment
6%
Banking
6%
Purchase Intention
5%
Enterprise Resource Planning
5%
Success Factors
5%
Ontology
5%
Technology Acceptance Model
5%
Modeling
5%
Business Process
5%
Quality Assessment
5%
User Satisfaction
5%
E-marketplace
5%
Mobile Payment
5%
Conceptual Model
5%
Communication
5%
Business Model
5%
Data Collection
5%
Lessons Learned
5%
Decision Tree
5%
Segmentation
5%
Apps
5%
Digital Transformation
5%
Principal Component Analysis
5%
Ensemble Learning
5%
Employees
5%
Organizational Culture
5%
Internet of Things
5%
Social Sciences
Indonesia
66%
learning
22%
knowledge management
17%
electronic learning
15%
information system
13%
neural network
13%
maturity
13%
evaluation
12%
organization
10%
student
10%
customer
10%
management
10%
literature
10%
social media
10%
performance
9%
software
9%
learning environment
8%
acceptance
8%
education
7%
information technology
7%
questionnaire
7%
twitter
7%
electronic government
6%
Tourism
6%
commerce
6%
electronic business
6%
engineering
6%
experiment
6%
segmentation
5%
knowledge
5%
user interface
5%
monitoring
5%
health
5%
methodology
5%
software development
5%